No. 6: Tetris.
Russian Block Puzzle Game from Atari

Tetris. Atari (1988).

Tetris. Atari (1988). Tetris is a remarkable phenomenon in the games world. So simple, it can programmed by any first year computer science student, requiring hardware no more complex than your average fridge to run on, yet it has devoured more hours of more people's lives than both sex and queuing for a bus, combined. The premise is simple: fit blocks to make lines and win. The blocks are all made of 4 connected squares, giving 7 permutations and thus 7 shapes. This is the only real variation on an otherwise rigid conveyor belt of gameplay. Blocks fall, you make lines. Later levels feature blocks already in place, or randomly appearing blocks, but really, nothing different except the speed begins to ramp up drastically. 2 people can play simultaneously, although there is no interaction except for a points bonus for clearing a level first. Points are scored by either dropping a piece as opposed to letting it fall into place, or by making 1, 2, 3 or 4 complete lines in one go, the latter only possible with a red, long one...

Popularised by the first incarnation of the GameBoy, Tetris has appeared on virtually every object in the known universe containing a microprocessor except perhaps Stephen Hawkins' voicebox. Classic, timeless fun. The thinking man's Street Fighter.

Features: The ability to lead heterosexual men standing in a packed arcade on a Saturday night in the middle of Soho shouting "I need a long one!"

Other notes: Yours truly programmed a version of Tetris for the aging Acorn Electron in 1992. Needless to say, this was not a great money-making venture!

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